dEverything here is designed to be cut, not just drawn. Each service ends with files your machine can actually run and a person who knows why the toolpath looks like that.
S-01
Parts and decorative panels designed around what a 3-axis router can actually do — tooling envelope, stock thickness, grain direction and hold-down all decided before a line is drawn.
What’s inside
Tooling-aware geometry with clean inside radii
Tabbing, nests and material utilisation planned in
Holds, dog-bones and jump cuts handled for your machine
Drawing pack with critical dimensions called out
S-02
Vector artwork prepared the way a laser wants it: kerf-corrected fits, hairlines welded to a single pass, layers sorted by power and speed so the job runs without babysitting.
What’s inside
Kerf compensation for snug press-fit assemblies
Engrave layers split by fill, line and score
Nesting to squeeze the most from every sheet
Raster and vector files separated cleanly
S-03
Relief and sculptural carving built for the cutter, not just for the eye — sane depth ramps, no undercuts a ball nose can’t reach, and grain flow respected across the piece.
What’s inside
V-carve, constant-Z and true 3D relief workflows
Depth budget set to your stock and your bit
Textured surfaces, lettering and figurative carving
Preview renders before a single board is touched
S-04
Solid and surface modelling from a sketch, a photo, a broken sample or a rough idea — delivered as a clean, watertight, editable file rather than a dead mesh.
What’s inside
Parametric models that survive a change request
Reverse-engineering from photos or measurements
Assembly fit checks and interference review
Convertible to any format your shop needs
S-05
Material-accurate images of the finished piece — species, finish, hardware and setting — so you can sell, price or approve the job long before it goes on the table.
What’s inside
Realistic timber species and finish libraries
Lifestyle and studio scenes for listings and decks
Detail close-ups of routed and engraved areas
High-resolution files for print and web
S-06
The machine-ready end of the job: strategies, feeds, speeds, entry and exit moves, and a post-processed program checked against your controller before it ships.
What’s inside
Roughing, finishing and rest-material passes
Feeds and speeds matched to bit, material and machine
Tool changes, warms and safe retracts written in
Program walkthrough notes so your operator trusts it